Curhs ‘n’ Cure

A VR game that simulates a future scenario where an antibody capable of destroying all viruses has been invented. Players take on the role of that antibody, navigating the human body and destroying viruses in their path.

My role in this project was the lead programmer, responsible for building and maintaining all gameplay systems and VR features.

My contribution:

  • Set up the VR headset and VR project in Unity.

  • Implemented a strike mechanic.

  • Implemented an absorbing mechanic.

  • Implemented score and timer mechanics.

  • Designed, textured, and animated the environment.

  • Implemented winning and losing conditions.

  • Created the game tutorial using GIFs and dialogue texts.